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  • Colour-blindness and Video Games

    A lot of people are probably completely unaware of the struggles that colour-blind people go through every single day of their lives. This is because they’re all just minor inconveniences and not worth mentioning at all. Indeed, calling them struggles ...

Colour-blindness and Video Games

A lot of people are probably completely unaware of the struggles that colour-blind people go through every single day of their lives. This is because they’re all just minor inconveniences and not worth mentioning at all. Indeed, calling them struggles is an enormous exaggeration. Anyway, as this is a video game site, you’re probably thinking […]

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Conker’s Bad Spark Day?

Down at the Rare HQ in Twycross a group of developers are hard at work on Kinect Sports Rivals 2. They’re a little nervous because the first Kinect Sports Rivals (Microsoft Studios, 2014) didn’t do too well and today somebody from Microsoft is coming in to check on their progress. But they work on in […]

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The Influence of Minecraft on Animal Crossing

One thing I always appreciate is when a game gives you a lot of freedom (that’s not to say I don’t enjoy games that are quite rigid, but that’s a different subject) and, as such, I very much enjoy both Minecraft (Mojang, 2011) and the Animal Crossing series (Nintendo, 2001-Present). Now, these are both very […]

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Pre-Release Hype: Do We Know Too Much?

Because I’m primarily a PC gamer it’s hard to go more than an hour connected to the internet without being assaulted from all sides by incredible savings and free money. It’s this sort of thing that convinced me to buy The Amazing Spider-Man 2 (Activision, 2014) on release for only £12.99. It was pretty good. But […]

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Game Delays & Rumours: Should We Ever Say “No”?

It’s around that time of year again where rumours of the possibility of Shenmue 3 finally being released begin to resurface. Or, more accurately, rumours of Shenmue 3 finally beginning development. The promised final entry in the Shenmue trilogy (Sega, 1991 – 2001) has been long-awaited, as the story-focused games never actually had an ending. […]

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Rayman: Unafraid to Reinvent Itself

Back in the 90s every video game studio needed a mascot of some kind. The big guns, Nintendo and Sega, had Mario and Sonic respectively; so if you even wanted to try and compete, you needed somebody who was somebody. The delightfully French Ubisoft stepped up to the ring in 1995 with the release of Rayman (Ubisoft), […]

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UPDATE: Games and their Mascots: Part I

I know in the past we’ve said there are some topics we’ve talked about here on Avoid Drowning that we’d like to re-visit at some point (basically everything). But with those we never put “Part I” or anything in the title. So why this time? Well it’s just that video game mascots are, by their […]

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Avoid Drowning Podcast #002: Episodic Games & Fan Feedback (A Link to the Games)

Kept you waiting, huh? PoshAlligator and AngstyFerrets (OG: Oscar and George) are finally back in the studio like it’s 2011 or something. Despite some of the audio being lost in a recording hiccup, we still manage to have a pretty lengthy conversation about episodic gaming and fan feedback. Telltale’s librabry through to MGSV: Ground Zeroes […]

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Rare and Nintendo’s Beautiful Relationship

Nintendo and Rare are two of my favourite video game companies, all of my absolute favourite games were made by either one of them. Perhaps its nostalgia, or perhaps they’re just exceptionally good. I don’t know. One thing I especially like about them though is the way that, even after Microsoft bought Rare, the two […]

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Open-Worlds: The Cityscapes of the Modern Age

Elite (Acornsoft, 1984) might not have been the first video game to toy with the concept of a vast and explorable open-world, but it certainly helped to popularise the idea, and was perhaps first to examine what an “open-world” could truly mean in a game. Undoubtedly early role-playing video games, such as Ultima (California Pacific […]

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UPDATE: A Link to the Games

The friend I mentioned in the last introduction to an update week turned to me, flustered, clearly in shock, after hearing about how great the first Avoid Drowning update would be. Their jaw opened slowly, quietly, somewhat succulently even, and a handful of words tumbled from their ready lips: “how on Earth are you planning […]

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The Conspicuous Absence of Princess Peach

So we all know that Luigi guy is the bomb. Super Mario Bros. might be the only video game in history where players ferociously savage one another to be player two and play as Luigi, only accessible in 2-Player mode. That’s because back then Super Mario Bros. Deluxe didn’t exist, and the very concept of […]

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